Our Global Game Jam 2015 London game at the Google Campus London. ADOA is a physics based puzzle game with a simple objective; get the cube to the goal!
Theme
“A Question”
Team
- Game Programming – Chris Hekman
- Art / Additional Programming – Robert Van Duursen
- Design / Additional Art – Alex Williams
Gameplay
ADOA is a physics based puzzle game with a simple objective; get the cube to the goal. The player must manipulate the structure of walls facing the four cardinal directions to move the cube through room based challenges, nudging it gleefully through the air in execution skill based challenges.
The game uses both analog sticks on the gamepad in conjunction, and the ‘A’ button or equivalent to select game options



For more, visit: