Language: Connecting secrets in Bloodborne

I have been hooked on Soulsborne games every since Dark Souls 1 hit the western markets when I was studying video game architecture back in 2012.

After looking online for tips and tricks in how to overcome enemies and bosses, I encountered the lore hunter community for the first time. Vaatividya was making long-form videos about the implications derived from item descriptions.

And I was hooked…

I webscraped the Fextralife websites and started connecting the dots based on the text in the item descriptions.

Suffice to say, I gained a great appreciation and understanding of the English language because of this project.

Code available at:

https://github.com/robertvanduursen/Boardgames/tree/main/Bloodborne

Disclaimer

All rights to Bloodborne and its IP belong to Sony